Ben Houge, press

My activity in several arenas has received positive notice in the press. There are interviews regarding my recent installations, videos, and performances, plus some reviews of the music and sound design of the video games EndWar, Arcanum, and King's Quest: Mask of Eternity. Several articles discuss the Seattle School collective, to which I contributed from its inception until moving to Shanghai in August 2004. To read some favorable remarks about the Sound Currents concert series I founded, visit the Sound Currents press page. Food opera press is collected over at

Interviews and Related Articles:

On Self-Portrait, Dusk, at the Point of Departure (2010):

On Study for Insomnia (2009):

On 29 Giraffes (2009):

On Psalmus (2005):

On Laudate Dominum (2004):

On EndWar (2008):

On Arcanum (2001):

On King's Quest: Mask of Eternity (1998):

(Note that I shared composing duties on King's Quest with two other composers: Mark Seibert and Kevin Manthei; I also designed all of the in-game sound effects.)