Ben Houge, press

Over the past two decades or so, my activity in several arenas has received positive notice in the press. Lots of additional articles regarding the food opera project are collected over at audiogustatory.com. Below are interviews regarding my recent installations, videos, and performances, plus some reviews of the music and sound design of the video games EndWar, Arcanum, and King's Quest: Mask of Eternity. Several articles discuss the Seattle School collective, to which I contributed from its inception until moving to Shanghai in August 2004. To read some favorable remarks about the Sound Currents concert series I founded, visit the Sound Currents press page.

Interviews and Related Articles:






On Self-Portrait, Dusk, at the Point of Departure (2010):


On Study for Insomnia (2009):


On 29 Giraffes (2009):


On Psalmus (2005):


On Laudate Dominum (2004):


On EndWar (2008):


















On Arcanum (2001):


















On King's Quest: Mask of Eternity (1998):


(Note that I shared composing duties on King's Quest with two other composers: Mark Seibert and Kevin Manthei; I also designed all of the in-game sound effects.)