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Hi, I'm Ben Houge, and this is my web site.
Before you read any further, I'd like to take this opportunity to recommend my new blog,
Aesthetic Cartography, brimming with ruminations on my own projects,
the Chinese arts scene, other artists I find inspiring, extemporaneous poetry, and such.
I'm an internationally active American audio designer and composer, interested in how people make connections in the digital age, and finding points of convergence between different kinds of information, between disciplines, and between people. Most of my work is related to videogames in some capacity; I've been a full time audio designer for games since 1996. For seven years I was at Sierra Entertainment in Seattle, and in 2004 I moved to Shanghai to join the French company Ubisoft, where I remained for four years. The best-known titles to which I've contributed include Leisure Suit Larry 7, King's Quest: Mask of Eternity, Half-Life: Opposing Force, Arcanum: Of Steamworks and Magick Obscura, and Tom Clancy's EndWar. Outside of my day job, I've worked on various projects that revolve around computer-manipulated sound and aleatory processes. These days I mostly write computer music using Max/MSP, but I've also composed acoustic works, many of them open-ended to varying degrees. I've also written a lot of choral music, mostly sacred, which I think is not quite as unrelated as it might seem at first. This site has just about all the information a Ben Houge enthusiast might require: there are pictures, sounds, a list of works, scores, press clippings, or, if you still can't find what you need, contact info info. Enjoy! |